We will not implement useless artificial limitations (max 30 selectable units.).This can only be approximated, since the behaviour of the original game is mostly undocumented,Īnd guessing/experimenting can only get you this close.Scripting, media conversion, in-game console, code generationĬross-platform Audio/Input/Window handling To play, you require an original AoE II: TC, AoE II: HD or AoE II: DE installation (via Wine or Steam-Linux). Openage uses the original game assets (such as sounds and graphics), but (for obvious reasons) doesn't ship them. At the moment we focus our efforts on the integration of Age of Empires II, while being primarily aimed at POSIX platforms such as GNU/Linux. Openage: a volunteer project to create a free engine clone of the Genie Engine used by Age of Empires, Age of Empires II (HD) and Star Wars: Galactic Battlegrounds, comparable to projects like OpenMW, OpenRA, OpenSAGE, OpenTTD and OpenRCT2.
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